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Digital Logic Sim

​A minimalistic digital logic simulator · By Sebastian Lague

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110
Topics

Recent updates

Version 2.1.2
5
13
Change Log: Added hex colour input field to chip customization menu Fixed chip 'save as' incorrectly overwriting uses of the original chip Fixed bug where you c...
3 files
Version 2.1.1
6
7
Change Log: Duplicating chips (with shift+D) now includes the connected wires Fixed thread conflict that could sometimes cause simulation to stop working when e...
3 files
Version 2.1.0
1
12
Note: I've set the version to 2.1.0 because this update contains bug fixes relating to the core simulation. It's therefore possible for the behaviour of some ch...
3 files
Version 2.0.4
5
11
Change Log: Improved wire editing controls (insert/delete wire points, and show grid while snapping) Fixed bug where collection name input field couldn't be bla...
3 files
Version 2.0.3
9
Change Log: Fixed Star/Unstar buttons not working in search menu Fixed bug where invalid (recursive) chip configurations could be constructed via the chip libra...
3 files
Version 2.0.2
4
Change Log Fixed upside down rendering on some devices (v2.0.1 only partially fixed the issue) Added mac build...
3 files
110 topics · Next page · Previous page · First page
Topic
Last post
Hi everyone, was thinking it might be fun to have a playlist on youtube to showcase stuff that people build in the simul...
started by Sebastian Lague 2 days ago
5 replies
311 views
Hello, I am on windows 10. Launching the sim just gives a blank gray screen as shown below:
started by bitmaker64 7 days ago
6 replies
153 views
Support for CTRL Z/Y for Undo/Redo, with possible UI elements. Click and drag for collection/starred items! (I had clock...
started by Darcin 6 days ago
1 reply
88 views
Upon creating a new project, I can't seem to find an AND nor a NOT gate, only NAND is created by default. (Windows)
started by HungryMuttis 6 days ago
2 replies
101 views
I've seen at least 5 topics about it, so i want to say - it's intended to start with only NAND, cuz it's the most basic...
started by Misha279_UA 6 days ago
3 replies
332 views
I want to know where the saves are located on linux so i can export them to a friends computer
started by Snaper56 6 days ago
2 replies
66 views
I've built a RAM chip containing 256 Positions (8-bit address) each containing one byte of data and while rendering this...
started by ASDominion 6 days ago
2 replies
109 views
Hi, I’m wondering how I should update to a new version without losing my saved projects? I’m not exactly sure which...
started by Mae Moon 6 days ago
1 reply
53 views
Ready? Go! Bonus: if you've changed it, make a video explaining how and why you made the changes you did.
started by ThatRobHuman 7 days ago
1 reply
110 views
In v0 and v1, one could make a pulse former using a trick with a few NOT gates, an XOR, and an SR-Latch. I think this wa...
started by ThatRobHuman 6 days ago
2 replies
91 views
Just add the following line to the Update function (around line 280) in the Project.cs file in Assets\Scripts\Game\Proje...
started by HMT 7 days ago
1 reply
82 views
Can you somehow make display appear in built chips? Or is it still under developing.
started by KoalasTheBest 7 days ago
1 reply
99 views
I saw Sebastian in his latest video when he was placing the components (e.g. at 2:45 where he was making the grid of d-l...
started by MarsDarklighter 7 days ago
1 reply
85 views
Hello, uh yeah, pretty much talk about the game and stuff in here, i wont be giving to much description for this topic...
started by Markus Games 7 days ago
1 reply
72 views
how do i add circuit to a libraly. i dont know. can anyone tell me?
started by honzikcernyjan 7 days ago
1 reply
72 views
it is just a blank screen pls fix this
started by techbro278 7 days ago
2 replies
90 views
It would be a nicer workflow for me if there was an "extract bit 1" block, "extract bit 2," etc. so I could put my byte...
started by Perodactyl 7 days ago
2 replies
172 views
7 replies
289 views
this is in the about section
started by ORYX 8 days ago
5 replies
164 views
can you do that?
started by ORYX 8 days ago
2 replies
108 views
I don't know whether I've missed something or if the feature is not available in the public build, but having made a 'di...
started by cakemonitor 7 days ago
2 replies
143 views