Is it possible to export the terrain to an obj file?
A downloadable simulation for Windows and macOS
A little demo of hydraulic erosion on a procedural terrain, with some parameters to play around with.
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which version of unity is this project made in?
There's some sort of problem, at least in the windows version (which i downloaded): it's just a flat plane that won't get affected by anything.
This is also great for folks learning about Perlin Noise. The sliders allow you to adjust various inputs in the algorithm. Thanks for making it available!
Will we be able to extract the result as a heightmap in the future ?
(If it's already possible i didn't find any way to do it. )